The Atlas: At World's End is a map you draw that comes alive. You paint the land, and the peoples of the world settle it, trade across it and grow it into a realm.
This blog is where we will write about what is new in the game, what we are working on next, and the small stories that come out of playing it: the town that would not grow, the ring of markets that finally fed a whole coast.
New: How to Play
Growing a Town into a City takes more than time, and the game has not always made it clear why a town is stuck with an orange face. So there is now a full How to Play guide. It covers what every face means, the four things a Town needs before it can become a City, how Markets and their rings work, and how to set up a trade route when a town is waiting on goods.
The short version: tap the town. Its status tells you what it is waiting on.